Interface RenderableTextFactory
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- All Known Implementing Classes:
ComplexTextFactory
,DefaultRenderableTextFactory
public interface RenderableTextFactory
Problem: Text may span more than one chunk, and text may influence the break behaviour of the next chunk. Possible solution: TextFactory does not return the complete text. It returns the text up to the last whitespace encountered and returns the text chunk only if either finishText has been called or some more text comes in. The ugly sideffect: Text may result in more than one renderable text chunk returned. If we return lines (broken by an LineBreak-occurence) we can safe us a lot of trouble later.- Author:
- Thomas Morgner
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Method Summary
All Methods Instance Methods Abstract Methods Modifier and Type Method Description RenderNode[]
createText(int[] text, int offset, int length, StyleSheet layoutContext, ElementType elementType, InstanceID instanceId, ReportAttributeMap<Object> attributeMap)
The text is given as CodePoints.RenderNode[]
finishText()
void
startText()
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Method Detail
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createText
RenderNode[] createText(int[] text, int offset, int length, StyleSheet layoutContext, ElementType elementType, InstanceID instanceId, ReportAttributeMap<Object> attributeMap)
The text is given as CodePoints.- Parameters:
text
-- Returns:
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finishText
RenderNode[] finishText()
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startText
void startText()
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